Of course, everything technical about Ravensword: Shadowlands seems better when you realise it was originally made for a phone or tablet. Occasionally it will show you an apparently gorgeous vista of castles, cliffs, and lakes, but that's largely because everything is sparse and bare when viewed up close. Though there is an element of damning with faint praise here: yes, the combat animations seem good, but that's primarily because non-player characters look and move like zombies. Swing a sword, kill a goblin, and it satisfyingly collapses in whichever direction the sword was swung. It helps a great deal that controls are responsive, and the animations fast and surprisingly robust. going through the motions of playing an RPG as it goes through the motions of being an RPG. It becomes almost soothing to fight, recharge, and fight again. That's the rough extent of its depth, but happily, Shadowlands usually gets the rhythm of battle right. Fighting is accomplished as simply as possible: left-click to attack, hold right-click to block, and press R to cast a spell or do a special attack. Ravensword: Shadowlands is a single-character action-RPG, playable from either first- or third-person perspective. There's no dynamism or characterisation to speak of the bulk of the main quest is literally a wizard telling you which direction to travel in order to find the next piece of a magic artefact.Ĭombat is no more creative, though it is more competent. The most obvious example is the plot, which goes through the motions of heroic fantasy: you play a heroic king's descendant with special powers and a destiny, sent on a quest to find a magic sword to stop a demon, etc, etc, etc. Most of the components expected in a role-playing game are included, but they're all superficial, like they're there just to be there. Ravensword: Shadowlands is avaible for iOS, macOS, Linux, PC and Android.The core issue with Shadowlands is that it feels less like a complete RPG and more like the idea of an RPG. There are no character classes, and the character can become a warrior and a magician at the same time. The character can also learn some of the skills by repeating them. When the character levels up, the player can use experience points to improve the protagonist’s skills and attributes. The player can accept side quests or even go hunting to gather food and experience. The world of Ravenswood is open for exploration. The player controls his or her character from the third person view in a 3D environment. There, the protagonist will have to kill the demon king. The character has to gather artifacts called Ravenstones to open the gate to Shadowlands, the world of demons. Eventually, the protagonist meets Archmage, who sends him or her on a quest of the worldwide importance. The protagonist awakes in the city of Aven, revived by the local healers. An earthquake erupts, killing all combatants except the player’s character. At the beginning of the game, he or she fights in the Battle of Heronmar against the dark elves and trolls. The story is set in a medieval fantasy world of Tyreas and follows a customizable protagonist. It was one of the first notable RPGs designed for iOS, although the game is also available on other platforms. It is an open-world fantasy game reminiscent of Gothic and The Elder Scrolls series. Ravenswood: Shadowlands is the second installment in the Ravenswood series and the sequel to Ravensword: The Fallen King. Graphics: GeForce 500 Series or Radeon 7000 Series, 1GB Graphics memory.Sound Card: DirectX Compatible Recommended Requirements – Ravensword: Shadowlands.Graphics: GeForce 400 Series or Radeon 6000 Series, 512MB graphics memory.Processor: Dual Core 2GHz CPU Intel or AMD.Minimum requirements – Ravensword: Shadowlands If you are looking to run Ravensword: Shadowlands on your PC, it’s good to take a look at the minimum requirements and see if you can REALLY run it.
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